• Thiago Santini's avatar
    Adds additionall configuration options from debugging · cdc634a1
    Thiago Santini authored
    When using 640x480 @ 120 FPS and the processing can't keep up with
    the frame rate, some glitches start showing in the images; these commit
    adds some additional options that were used during test and might be
    useful in the future.
    
    I'm not entirely sure where these glitches come from, but it seems they originate
    within libuvc.
    After tracing it back to this point, increasing
    LIBUVC_NUM_TRANSFER_BUFS  seems to get rid of the bug.
    However, setting it too high impedes opening all three pupil cameras.
    
    Temporary solution is to make sure processing can keep up with the
    framerate (e.g., by downsizing the processing input in EyeRecToo).
    cdc634a1
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