1. 01 May, 2018 1 commit
  2. 17 Nov, 2017 1 commit
    • Thiago Santini's avatar
      Adds performance improvements · 5d6cc81c
      Thiago Santini authored
      Code further profiled, and removed a couple unnecessary operations.
      Added information about possible move to OpenGL for the camera widgets.
      Fixed bug for eye processor pre-processing downscaling.
  3. 24 Aug, 2017 1 commit
    • Thiago Santini's avatar
      Experimenting with new container and codec · be8dcf19
      Thiago Santini authored
      Since OpenCV seems able to handle other containers now, we are moving away
      from .avi (and it's small size limitation).
      I experimented with 3 codecs for static and dynamic scenes and had mixed
      results when comparing MPEG4 and H264; based on the Surface results (least
      powerfull test device), I'm going with MPEG4 to begin with.
      This choice is also better from the usability side since the user no
      longer has to download the Cisco dlls.
      MJPEG is faster, but the video size becomes huge too fast. In the future,
      we make this parametrizable for the user similar to Pupil Labs.
      On an additional note, the generated .mp4 videos are playable with Pupil Player
  4. 18 Aug, 2017 1 commit
  5. 21 Apr, 2017 1 commit
    • Thiago Santini's avatar
      Initial commit · df8144af
      Thiago Santini authored
      Moving EyeRecToo to a public repository.
      The commit history was removed as it may contain sensitive information.
      Swirski and Starburst pupil detection algorithms are not included by default and
      will be made available on separate repositories when the new pupil detection
      plugin structure is included.
      For internal use:
      This is a reorganization of the build structure from:
      Repository: EyeRecToo-internal
      Branch: migration
      Commit: a2da2fbbcb7521b538c81b9edfc855404702b35b