- 18 Jan, 2019 1 commit
-
-
Thiago Santini authored
-
- 11 Jan, 2019 1 commit
-
-
Thiago Santini authored
- Updates icons, licenses, and copyright - Post processor (in beta; there are many things that need to be fixed and improved) - Integrates gaze estimate into the gaze estimation pipeline - Already adding Eigen as it will be necessary when we merge Grip and the eye model
-
- 10 Aug, 2018 1 commit
-
-
Thiago Santini authored
-
- 08 Aug, 2018 1 commit
-
-
Thiago Santini authored
-
- 07 Aug, 2018 1 commit
-
-
Thiago Santini authored
-
- 03 Aug, 2018 2 commits
-
-
Thiago Santini authored
Webkit style (https://webkit.org/code-style-guidelines/) Dear future me: I'm sorry. Get ready for all those conflicts if you ever merge one of your old branches. Since a lot of the code was being refactored at this time, they were probably going to happen anyway. Look on the bright side: Now everything is set to a single style. Stay with it this time :-)
-
Thiago Santini authored
-
- 02 Aug, 2018 1 commit
-
-
Thiago Santini authored
1) Sends the header periodically 2) Buffers the output instead of dropping parts
-
- 05 Jul, 2018 3 commits
-
-
Thiago Santini authored
This gives us sub millisecond precision. Moves to ns elapsed time where pertinent.
-
Thiago Santini authored
Since we are not allowing for changes in these at runtime as was initially planned, let's change that and make it constant
-
Thiago Santini authored
-
- 19 Jun, 2018 1 commit
-
-
Thiago Santini authored
-
- 10 Jun, 2018 1 commit
-
-
Thiago Santini authored
Use initialization directly instead of assignment later on
-
- 07 Jun, 2018 1 commit
-
-
Thiago Santini authored
-
- 01 May, 2018 4 commits
-
-
Thiago Santini authored
-
Thiago Santini authored
-
Thiago Santini authored
libuvc: 69e45682220ff93abc6d675acfaa8fc6de8f5fca uvcengine: fce1f275eb53cc87725f7232944813bc36da75cf
-
Thiago Santini authored
-
- 24 Aug, 2017 1 commit
-
-
Thiago Santini authored
Since OpenCV seems able to handle other containers now, we are moving away from .avi (and it's small size limitation). I experimented with 3 codecs for static and dynamic scenes and had mixed results when comparing MPEG4 and H264; based on the Surface results (least powerfull test device), I'm going with MPEG4 to begin with. This choice is also better from the usability side since the user no longer has to download the Cisco dlls. MJPEG is faster, but the video size becomes huge too fast. In the future, we make this parametrizable for the user similar to Pupil Labs. On an additional note, the generated .mp4 videos are playable with Pupil Player v0913.
-
- 18 Aug, 2017 1 commit
-
-
Thiago Santini authored
-
- 08 Aug, 2017 1 commit
-
-
Thiago Santini authored
-
- 04 May, 2017 1 commit
-
-
Thiago Santini authored
-
- 21 Apr, 2017 1 commit
-
-
Thiago Santini authored
Moving EyeRecToo to a public repository. The commit history was removed as it may contain sensitive information. Swirski and Starburst pupil detection algorithms are not included by default and will be made available on separate repositories when the new pupil detection plugin structure is included. For internal use: This is a reorganization of the build structure from: Repository: EyeRecToo-internal Branch: migration Commit: a2da2fbbcb7521b538c81b9edfc855404702b35b
-